AFrameworkRequirements

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Framework Requirements

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2015 book of work

  • 01-apr: finish FAM - done
  • 01-may: finish hippocampal formation model - done
  • 01-jun: finish neocortial model - done
  • 15-jun: migrate to ahuman.org - done
  • 01-jul: add integral component pages - done
  • 01-aug: add full-coverage by 3d-circuits - not done
  • 01-sep: finish tract information - not done
  • 01-nov: add integral circuits - not done
  • 01-dec: quick full review - partial
  • end of 2015: publish model overview, state complete - not done

Framework goals

  • Setup stable and transparent (documented) development environment
  • Freeze project vision
  • Create exact high-level design, which fits the vision
  • Create component diagram, with one main function per component
  • Choose AI technology set for each of the component
  • Specify component interface

Setup development environment

  • IDE - MS Visual C++ 2010 Express - see DevelopmentEnvironment (out of date, needs new IDE and project information)
  • High Level Architecture has version, last is HLAv3 - it defines how code is split into build targets, codebase folders, and defines core set of classes. All classes, folders and build targets projects have been created and included into build
  • Build is local from IDE, contains 3 separate build targets - platform, mind, aWee
  • Platform services are ready for use - providing generic functions like startup/shutdown, logging, configuring, thread management and alike
  • Mind is sole part of codebase, and is a long-term target for coding
  • aHuman - is mind modeling tool using biological model
  • aWee - is partial prototype of corresponding target from starting aHuman page

Freeze Vision

  • High-level features of aHuman are available at ProjectVision
  • Implementation vision is to use neurobiology data:
    • high-level patterns - mind areas, their roles, connectivity and circuits
    • middle-level design - copy from well-known building blocks of human mind - cortex region, nucleus, bundles of fibers
    • low-level design - columnar design of cortex, temporal dynamics from action potentials, membrane potentials, firing spikes, fire delay

High-level design

Choose AI technology set for each of the component

  • finally decided to ignore findings in classical AI technology, because it is side-shifted, using old-fashion neural networks, crude models, aimed to build practical applications in the field of weak AI
  • aHuman neural networks need time dimension, two-way connectivity and specific middle-level design, which will direct networks to be effective and useful

Specify component interface

  • it appears to be quite naive to build exact interface from the very beginning
  • still for the platform, mind area, mind region, neural links the certain interface was created
  • now, after several years of reading and thinking about neurobiology, I can guess what is human mind and what are its services in computational terms:
Lower Brain: 
- peripheral control
- motor reflexes
- autonomic control
- locomotion
- modulatory control

Forebrain Mind: 
- execution control
- memory handling
- motivations

Neocortical Brain: 
- sensory aggregation
- body aggregation
- motor aggregation
- execution planning
- personality

Specify work plan to complete phase

  • define aHuman tracts paths
  • rework mind to resolve all model inconsistencies
  • change mind interfaces and lifecycle
  • refactor mind areas to services
  • move links to mind areas/services
  • create services prototypes
  • create mind by services in aHuman programmatically
  • ensure the same mind can be created
  • group mind area items into circuit instances
  • visualize circuit instances on area pages