Difference between revisions of "ActiveSockets"

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<pre style="color: green">Network Listeners</pre>
<u>Network Listeners</u>
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@@[[Home]] -> [[Specs]] -> [[ActiveSockets]]
 
@@[[Home]] -> [[Specs]] -> [[ActiveSockets]]
 
----
 
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== Implementation Details ==
 
== Implementation Details ==
  
  * aiengine creates all active sockets on startup
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* aiengine creates all active sockets on startup
  * active socket is available via AIMedia interface
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* active socket is available via AIMedia interface
  * active socket is available via IO channels if configured
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* active socket is available via IO channels if configured
  * inbound stream can be forwarded to configured IO channel
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* inbound stream can be forwarded to configured IO channel
  * stream from specific IO channel can be forwarded to outbound
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* stream from specific IO channel can be forwarded to outbound
  * active socket supports protocol configuring - see [[MediaProtocols|Protocols]]
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* active socket supports protocol configuring - see [[MediaProtocols|Protocols]]
  * if forwarding inbound stream - creates thread to read from socket and automatically reconnects if connection was broken
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* if forwarding inbound stream - creates thread to read from socket and automatically reconnects if connection was broken
  
 
Planned but implemented:
 
Planned but implemented:
  * to have non-persisting connections - to use active connection only after request from server, do not restore connection automatically  
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* to have non-persisting connections - to use active connection only after request from server, do not restore connection automatically  
  * timeout for reconnection
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* timeout for reconnection
  
 
== Configuration ==
 
== Configuration ==
  
  * sample configuration for google active socket in media.xml
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* sample configuration for google active socket in media.xml
 
<pre>
 
<pre>
 
<channel name="google" run="true">
 
<channel name="google" run="true">
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</pre>
 
</pre>
  
  * *host* - host to connect to - now IP-addresses are not supported  
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* '''host''' - host to connect to - now IP-addresses are not supported  
  * *port* - port to connect to
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* '''port''' - port to connect to
  * *redirect-in* - if "true" then messages are forwarded from socket to IO channel
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* '''redirect-in''' - if "true" then messages are forwarded from socket to IO channel
  * *redirect-out* - if "true" then messages are forwarded from IO channel to socket
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* '''redirect-out''' - if "true" then messages are forwarded from IO channel to socket
  * *topic-in* - channel to write messages received from socket
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* '''topic-in''' - channel to write messages received from socket
  * *topic-out* - messages from this channel are sent to socket - see [[MediaProtocols Protocols]]
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* '''topic-out''' - messages from this channel are sent to socket - see [[MediaProtocols|Protocols]]
  * *reconnectionTimeout* - if unable to connect to socket, then next attempt is performed only after reconnectionTimeout seconds
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* '''reconnectionTimeout''' - if unable to connect to socket, then next attempt is performed only after reconnectionTimeout seconds
  
 
== How to Test ==
 
== How to Test ==
  
  * use google active socket and test to read some page:
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* use google active socket and test to read some page:
 
<pre>
 
<pre>
 
INFO: AI console
 
INFO: AI console

Latest revision as of 18:51, 28 November 2018

Network Listeners

@@Home -> Specs -> ActiveSockets


Overview

This feature allows to have unlimited set of connections initiated from aiengine server to external servers.

Implementation Details

  • aiengine creates all active sockets on startup
  • active socket is available via AIMedia interface
  • active socket is available via IO channels if configured
  • inbound stream can be forwarded to configured IO channel
  • stream from specific IO channel can be forwarded to outbound
  • active socket supports protocol configuring - see Protocols
  • if forwarding inbound stream - creates thread to read from socket and automatically reconnects if connection was broken

Planned but implemented:

  • to have non-persisting connections - to use active connection only after request from server, do not restore connection automatically
  • timeout for reconnection

Configuration

  • sample configuration for google active socket in media.xml
		<channel name="google" run="true">
			<property name="protocol" value="http"/>
			<property name="protocol.showmessages" value="false"/>
			<property name="protocol.showpackets" value="false"/>
			<property name="msgtype" value="text"/>
			<property name="permanent" value="true"/>
			<property name="host" value="www.google.com"/> 
			<property name="port" value="80"/> 
			<property name="redirect-in" value="true"/>
			<property name="redirect-out" value="true"/> 
			<property name="topic-in" value="http.response"/> 
			<property name="topic-out" value="http.request"/> 
		</channel>
  • host - host to connect to - now IP-addresses are not supported
  • port - port to connect to
  • redirect-in - if "true" then messages are forwarded from socket to IO channel
  • redirect-out - if "true" then messages are forwarded from IO channel to socket
  • topic-in - channel to write messages received from socket
  • topic-out - messages from this channel are sent to socket - see Protocols
  • reconnectionTimeout - if unable to connect to socket, then next attempt is performed only after reconnectionTimeout seconds

How to Test

  • use google active socket and test to read some page:
INFO: AI console
INFO: connected to 87.228.126.111:20001
REQUEST:
<xmlcall name="TestDirectChannels-Google" class="TestDirectChannels" method="testRequestPage" requestId="REQ-1">
    <parameters>
        <property name="page" value="http://code.google.com" />
    </parameters>
</xmlcall>

output:
RESPONSE:
<xmlcallresult requestId="REQ-1" name="TestDirectChannels-Google" status="OK">
    <page>http://code.google.com</page>
    <body><!DOCTYPE html... (omitted)
</xmlcallresult>

INFO: disconnected